MULTIPLAYER
MADE EASY
Develop games inside an engine
already in the cloud. Don't ever
think about synchronize client and
server again.

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MULTIPLAYER
MADE EASY
Develop games inside an engine
already in the cloud. Don't ever
think about synchronize client and
server again.

Subscribe to our Newsletter

PhyEngine™ includes everything needed to build and publish online multiplayer games without touch a single line of synchronization. All components of PhyEngine™ are prepared to run on network so you don't need to do it by yourself.

The purpose of PhyEngine™ is democratize the multiplayer development to indie developers of the world, by eliminating the need to build your own multiplayer layer from scratch.

Custom License Only

Currently, PhyEngine™ is under development, what means for use it you must be selected through a program with closer relationship with the Phyrexi team, including premium support and the potential for private training. We offer the custom licenses tailored to your specific needs. Custom licenses can also include negotiated terms for lower royalties, no royalties, or a different basis for royalty calculation when publishing games.